Guest Lecture from Paperina & Heidelberg

Mr. Santoso Giving Lecture on the Class


On Tuesday, October 17, 2023, VCD UPH (Visual Communication Design at the University of Pelita Harapan) welcomed Mr. Nico Antonio Santoso (PT. Paperina Dwijaya) and Mr. Jaya Atmaja (PT. Heidelberg Indonesia) to the Printing Production class. Both of them attended as guest speakers in a lecture by industry practitioners. Thank you, Mr. Santoso and Mr. Atmaja, for your time in sharing your experiences at VCD UPH.

Produksi Cetak Class with Mr. Santoso and Mr. Atmaja

Alumni: Rinaldo Hartanto

Photo of Rinaldo Hartanto. Photo provided by Rinaldo Hartanto.

Hello, I’m Rinaldo Hartanto. I’m an alumnus from the class of 2011. At the time I was studying, there were no specializations, but I was always interested in illustration. Currently, I work as a studio manager and printmaker at Black Hand Gang Printmaking Studio in Ubud, Bali. Additionally, I work as a freelance illustrator and artist.

I started my studies at DKV UPH in 2007. During my time at university, I was quite active in the Department Student Association, especially in events like Artbound and student art exhibitions. My favorite place to hang out was, without a doubt, the library. With its extensive visual archives, comprehensive design and art books, and comfortable spaces, I enjoyed spending hours working on assignments and reading in the library. The painting studio was also one of my favorite places, especially in the later semesters.

As someone involved in the world of visual arts and illustration, I was impressed by various courses that covered history, culture, and illustration, including:

  • History & Appreciation of Design by the late Mr. Yongky Safanayong
  • Oriental Art & Design History by the late Mr. Yongky Safanayong
  • Cross-Culture Design by Ms. Lala Palupi Santyaputri
  • Illustration by Mr. Donny Ibrahim
  • Painting by Mr. Donny Ibrahim

Even though I’m not currently working directly in the field of graphic design, DKV UPH equipped me with various practical skills and conceptual abilities related to systematic thinking, the graphic design paradigm as a visual problem-solving solution, creative concept development, and various pre-production processes in both print and digital graphic design.

I absolutely recommend others to learn at DKV UPH. Especially because of the passionate and caring teaching staff at DKV UPH. Currently, DKV UPH is equipped with excellent facilities such as printing and graphic studios. I’m somewhat envious of current students because they have access to these new facilities. So, for all you UPH students, make the most of these facilities while you can! The support system for students interested in film is also strong. I’ve noticed that many UPH students and alumni are showcasing their work at various film festivals.

IMOVICCON 2023

IMOVICCON (International Moving Image Cultures Conference) is an academic event initiated by a joint effort of the Visual Communication Design Department of Universitas Pelita Harapan (UPH), Indonesia, and the Film Department of Universitas Multimedia Nusantara (UMN), Indonesia. This conference is held every two years, with the host alternating between UPH and UMN. The first conference was held in 2019, hosted by the Film Department of UMN.

This conference aims to bring together leading academic and research scholars to exchange and share their academic experiences and research results on all aspects of Moving Image Culture. This event also provides an interdisciplinary platform for researchers, practitioners, students, and educators to present and discuss the most recent innovations, trends, and concerns, as well as practical challenges, encountered, and solutions adopted in the fields of Moving Image Culture.

The 3rd IMOVICCON aims to celebrate moving images by looking at their past, present, and future. It’s necessary to examine the past, the present, and the future of moving images since the past can be used as a reflection site. The present tells how far we’ve come, and it is even more interesting to see what the future holds for moving image culture.

Ever since the invention of the Phenakistoscope until the development of the Metaverse, moving image culture continued to evolve and became a huge inspiration for various research and publications. Its transdisciplinary nature also makes moving images approachable by every methodology available, making it possible to be explored and researched by multiple scientific disciplines.

This conference is an academic space for students, lecturers, researchers, practitioners, and moving image enthusiasts to exchange and share academic experiences and disseminate their recent research on all aspects of moving images. Submissions can address any aspect, but not limited to, of the past, the present, and the future of moving images.

Alumni: Daniel Sean

Daniel Sean. Photo provided by Daniel Sean

My time at Universitas Pelita Harapan was truly enriching, providing me with the opportunity to explore aspects of art that were previously unfamiliar to me. The university offered well-structured curricula and state-of-the-art facilities, which allowed students like me to maximize and refine our skills. Moreover, I had the pleasure of interacting with friendly and highly talented lecturers and friends who provided invaluable guidance throughout various assignments, employing diverse teaching methods. Sharing our unique drawing styles and creative work with one another was both enjoyable and beneficial.

One aspect of my education that significantly enhanced my journey as a concept artist and illustrator was the study of basic design principles. Our dedicated lecturers taught us how shapes and colors can determine the composition of art, creating different volumes, depths, perspectives, and points of view that interact to produce intriguing effects and elicit responses from viewers. They offered practical examples and techniques to infuse our artwork with stories and emotions, making it more captivating.

Upon graduating, I embarked on a fulfilling career as a concept artist, relishing the role it played in the animation pipeline. Managing the pre-production phase and the flexibility it offered, such as brainstorming character ideas, was particularly enjoyable. Simultaneously, I didn’t want to abandon my passion for illustration. Initially, it began as a side project, but it soon evolved into accepting commissions for video game characters, especially those from popular games like World of Warcraft, Final Fantasy XIV, Dungeons and Dragons, and many others. I take great pride in these commissions, especially as an avid MMORPG player myself. The characters I create become a part of me, and in some cases, they embody aspects of my own identity. Crafting art that allows people to represent themselves, whether in fiction or reality, is a tremendous honor.

In conclusion, I wholeheartedly recommend Universitas Pelita Harapan as a place that nurtures and empowers students to expand their knowledge and skills. My time here was an unforgettable experience, and I am grateful for the opportunity. Thank you for having me.

“See” October 2023

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Alumni: Gilbert March

Photo of Gilbert March. Photo Provided by Gilbert March

Gilbert March, class of 2013 in Visual Communication Design with a specialization in Cinematography, works as a Director for Music Videos and Advertisements.


My experience at UPH’s Visual Communication Design (Dkv UPH) has given me an unforgettable journey. The guidance, professors, mentors, and other staff members were incredibly helpful in helping me understand the importance of relationships and communication. Not only that, but a comfortable environment plays a significant role in allowing us to focus on our work. The excellent facilities enabled us to practice and create, and equally important, the friendships that supported, assisted, and taught me how to collaborate in completing tasks.

Many things left an impression because all the Cinematography courses heavily relied on teamwork. We were highly encouraged to tolerate and respect each other’s opinions. This made our work not just a personal endeavor but a collective creation.

Learning at UPH has been immensely beneficial to my career in the industry because it has enabled me to provide solutions to problems, particularly in film production. It has honed my ability to think creatively and swiftly, allowing me to seamlessly incorporate idealistic elements into video presentations.

I recommend this program to those who want to develop their talents and find their identity. Everything taught here has a significant impact on those who want to enter the workforce. It’s not just about readiness for work; it will also refine your identity. Thank you to UPH for educating and honing me to this point.

UPH VCD Goes to Sekolah Lentera Harapan Curug

On Saturday, September 23, 2023, UPH VCD (Visual Communication Design) visited Lentera Harapan Curug School to hold an academic showcase for the students. In addition to the academic showcase, one of the UPH VCD lecturers, Naldo Yanuar Heryanto, S.Sn., M.T., conducted a character design workshop for students who are interested in the field of visual communication design. The presence of UPH VCD at Lentera Harapan Curug School was warmly welcomed and met with enthusiasm by the students. Thank you for having us at Lentera Harapan Curug School, and we look forward to meeting again on another occasion.

Naldo Yanuar Heryanto, S.Sn., M.T. giving a workshop on character design

Alumni: Evan Wijaya

Photo of Evan Wijaya. Photo Provided by Evan Wijaya

My name is Evan Wijaya, and I’m a graphic designer. I entered Universitas Pelita Harapan in 2013 and graduated in 2017.

UPH provided me with a strong foundation in design. Back then, I knew nothing about design, and frankly, I was quite afraid of falling behind other students who I presumed already knew one or two things. Thankfully, the curriculum and the lecturers were very helpful in guiding me through the lessons.

I truly appreciate how the lessons didn’t only focus on hard skills but, more importantly, on soft skills as well. The early semesters were truly eye-opening to me as I got to know the basics that I still often rely on today, such as basic layout design, typography, and design thinking. The impact these lessons had on me was very substantial.

The three and a half years helped shape my interest in pursuing a career in the design world and introduced me to outstanding colleagues. The entire experience of studying at UPH practically made me who I am professionally today.


Evan Wijaya is an Indonesia-based graphic designer with a passion for graphic design in films, film production design, and set design. Movies and pop culture are his driving force in entering the field of graphic design. However, he often draws inspiration from subjects related to history, culture, art, science, myth, and fantasy. When it comes to design, he values great attention to detail.

Evan has received several recognitions, including the Indonesian Graphic Design Award 2 in the Typography Category (2014) and the Grand Prize Winner of the Adobe Hidden Treasures: Bauhaus Dessau competition (2018). He has collaborated with various brands and production companies, such as Sejauh Mata Memandang, Miles Films, Starvision, Palari Films, Wahana Kreator, and Base

IMATYPE Vol. 2 No. 2

IMATYPE: Journal of Graphic Design Studies, Volume 2, Number 2, has just been published. This academic journal is a collaborative effort between the Graphic Design concentration and the Editorial & Publication Design Lab of Universitas Pelita Harapan (LABDEhttps://labdep.uph.edu/P).

This publication contains seven articles, with three of the articles written by students and lecturers of UPH VCD. Here are the articles:

Peran Tipografi Eksperimental Terhadap Visualisasi Lagu Dalam Album Sinestesia

Angel Cristina (Graphic Design 2018), Ferdinand Indrajaya

Translated abstract:

Typography in the field of Visual Communication Design is generally understood as a means of communication in the form of a collection of letter characters that are composed in such a way as to convey a message. The message conveyed is not only informative, where typography is positioned merely as an instrument (as a arrangement of words) that functions to explain other visual communication media such as illustration or photography. Typography can also be understood more than just the arrangement of explanatory text for images (both illustrative or photographic). Its existence can be understood as a dramatic and expressive visual medium. As stated by Rob Carter, the anatomy of typographic forms can be further explored with the aim of achieving a more expressive form. This exploratory approach is applied to challenge traditional views of typography as instrumental and functional. The manipulation of form, space, texture, and color in typography is explored to go beyond traditional understanding. Such typographic exploration is usually understood under the title of experimental typography. This experimental effort will be applied to the Sinestesia album redesign project, where typography engages in a dialogue with the songs as content without forgetting its role in conveying the message. The visual design process stages will refer to Robin Landa’s design methodology.

Perancangan Desain Kemasan Untuk Origami Coffee Filter Kaldi Kraftware

Yolanda Ruth Theophanie Taruli Tumilisar (Graphic Design 2020), Brian Alvin Hananto, Lorentius Calvin

Translated abstract:

The UMKM Kaldi Kraftware brand is a social-preneur brand with the goal of creating products derived from the processing of waste, particularly plastic bottles found on beaches and rivers, especially in the Nusa Tenggara Barat region. Currently, Kaldi Kraftware is in the process of launching a new product, the Origami Coffee Filter, using recycled and processed plastic bottles. The challenge faced in the design process lies in storytelling, where the brand encounters difficulties in disseminating their story to the audience. In this academic work, the focus will be on the packaging design process for the Kaldi Kraftware brand, from data collection to design evaluation, along with the methodology used in the design process. Additionally, the discussion will delve into the design process, outlining various alternatives provided and direct evaluation results given by the owner.

Perancangan Desain UI/UX untuk Aplikasi Restoran Makanan Sehat Grains of Glory

Caroline Heliawanto (Graphic Design 2019), Ellis Melini

Translated abstract:

The busy lifestyle has led to demands for convenience and practicality in various aspects. Almost every industry leverages technology to sustain its business, resulting in an increase in online food ordering through smartphone applications. Recognizing this, Grains of Glory aims to utilize technology to encourage and facilitate the community in adopting a healthier lifestyle. To achieve this goal, Grains of Glory plans to design a smartphone-based food ordering application.


To see more of IMATYPE, click the button below:

Alumni Gathering DKV 2018

The Alumni Gathering, organized by UPH’s DKV program, successfully reconnected alumni with their former professors on September 9, 2023, at Bottega Ristorante in Jakarta. The event began with MCs Regina and Elsa, followed by welcoming speeches from Mrs. Lala and Mrs. Elis, creating a warm and inclusive atmosphere. ICE Breaking mini-games facilitated interaction among attendees, while alumni participated in tracer studies, providing valuable insights into their post-graduation experiences. The evening featured a communal dinner and randomly selected door prizes, adding excitement to the gathering. Former lecturers actively engaged in discussions, fostering knowledge sharing and networking, ultimately achieving the event’s goal of strengthening bonds between alumni and educators.